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The Doubles TournamentAdditional RulesScenarios: The Adepticon 2007 Team Tournament scenarios will be used for this event. They feature Primary, Secondary, and Tertiary Objectives. Learn them well if you plan to win... Mulligans: Each round, each team may use one mulligan to re-roll either a single dice roll or a leadership test. Army List GuidelinesForce Organization Chart Each player's Force Organization chart is as follows:
In addition, there are three floating slots - one Elite, one Fast Attack, and one Heavy Support - that are available for use by the team. Each player on the team may use ONE of these slots. (Both player's cannot use the same slot type - i.e. they may not both have floating heavy slots). After combining forces, this gives each team a nearly full Force Organization Chart. Special Characters are allowed. However, only one of any special character is allowed per team. They are special for a reason. Other Limiting Restrictions (0-1 restrictions, max one per army restrictions, etc) - Other than Special Characters (dealt with above), all limiting restrictions are considered on a per player basis. Therefore a dual Necron force could be lead by two Necron Lords with a Veil of Darkness each. Each Team is considered to be one force for the duration of the Tournament. This means that many abilities are shared, provided the wording of the specific rule allows it. For example, in a dual marine force with a Commander and a Librarian, the entire force would be able to use "Rites of Battle" and be protected by the Psychic Hood. Necrons from one force are eligible for "We'll be Back" rolls into Necrons from the other force. Tyranid Synapse from one force extends to the otherfriendly force, if they are also Tyranids. Exception: Non-dedicated vehicles with transport capacity may NOT carry forces from the other player's army. |
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The Doubles TournamentScoring
Mulligan. If you use yours, then your opponent receives two battle points, and vice versa. Head-taking. Each team receives one battle point for each enemy commander they kill in battle. Sportsmanship. There are 7 points per round available or sportsmanship, all of which are yes or no questions. Also there is a favourite opponent award, worth an additional 6 points. Appearance. There are 50 points available for appearance, which will be divided into 25 points per player. A dynamic display board will help both players. Theme. There are 25 points available for theme. This will judge how well your two armies fit together. Your display and a written background (No more than 250 words, please. We will stop reading at one page) may heavily influence this score. For example, an Imperial Guard and Tyranid in-play combination is perfectly acceptable, and by developing a display board featuring the two factions battling each other, you will win theme points as well. | |||||||||||||||||||||||||||||||
The Doubles TournamentPrize Categories
Overall: The best overall team Tiebreakers: The first tiebreaker is overall rank, the second is sportsmanship, and the third is generalship, followed finally by appearance. |
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No Team can win multiple awards. The ranking above indicates which prize takes precedence. |
The player that has the best combined score over the two days will win a ForgeWorld Chaos Warhound Titan. This person may have won other categories over the two days.