1850pts Witch Hunter List
Hello,
This is my 1850pts Witch Hunter List
---------------------------
Troops 836pts
2X Battle Sister Squad(10) + Rhino
- Veteran Superior
- Book of St.Lucius
- Combi-Flamer
- Flamer
- Heavy Flamer
2X Battle Sister Squad(10) + Rhino
- Veteran Superior
- Book of St.Lucius
- Combi-Flamer
- Melta
- Heavy Flamer
--------------------------
Fast Attack 524pts
2X Seraphim Squad(9)
- Veteran Superior
- Book of St.Lucius
- Evicerator
- Brazier of Holy Fire
- 2X Flamer
--------------------------
Heavy Support 270
2X Exorcist
--------------------------
HQ 220pts
2X Canoness
- Cloak of St.Aspira
- Jump pack
- Eviscerator
--------------------------
Notes:
10 Faith Point
Anti-Infantry
6 Flamers, 4 Heavy Flamers & 6 Combi-Flamers
Anti-Tank
4 Eviscerators
2 Exorcists
This list is amazingly good.
The only thing I can see as trouble for the list is multiple-AV14 vehicles. The Exorcists will likely be priority 1 for those types of lists.
While I like the Rhino wall, I wonder if you could drop 2 of them, and make those squads even larger. The rock part of the list is the sisters themselves, and with run in 5th Ed, they can still get where they want to be.
Once the guard armies start hitting the scene again with the new lower cost Chimera's, you will see anti-tank on the rise in competitive lists. That might make the cost/benefit ratio of the expensive rhino's decrease.
I do look forward to the next meeting against this list with my Eldar.
Later,
Greg
Well...September is comming...and the parts for my 3dr Exorcist has finaly arrived
(I waited 8 months...for my "custome" parts)
An updated army list is comming...but it looks like a can fit my 3dr Exorcist
by droping 3 seraphim from each squad...I'm not to sure if this is a good idea?
GLV
This is a pretty solid looking list. The only thought I'd have is perhaps a few more melta in those sister squads due to the big increase in mech armies. You've got a lot of anti-hoard already, I don't know that losing a few flamers would hurt. That being said sisters have always struggled in close combat vs dreadnoughts, and the AV13 ironclad can be tough to crack.
I do like the option of the third exorcist, though the seraphim are a nice choice... little pricy though, but capible against most targets and survivable with the use of your faith points. That really makes or breaks sisters, knowing when to use those faith points. Hard to say, just depends on how much mech you'll think you'll face, but I'd perhaps lean towards another exorcist just to deal with it.
Regardless, nice list. Looks like it could do quite well against most of the armies your likely to face.
GLV,
The thing I notice first when you say drop 3 Seraphim from each squad is that, I no longer have to kill 3 to force panic checks. But that is the biggest drawback I can find.
However, with the Canoness in the squad you have 7 models...and with their Simulcrum...7 models gives you the most optimal # for getting any of your faith abilities off.
The change does change the complexion of your list in my opinion. The Seraphim go from hard hitting assault units, to nice compact counter assault units. And the extra exorcist gives you more reason to want to sit back and shoot rather than put the Seraphim in harms way.
The only other thought I could offer is that you still lack the ability to destroy AV14 consistently if there is more than 1 AV14 vehicle on the board. Though I think with 3 Exorcists, you should be able to immobilize and otherwise render ineffective the big tanks. With your list, I would suspect that the LR is the biggest threat since it can push you off an objective with tank shock.
I personally say go for the 3rd Exorcist.
Later,
Greg
I do have alot of trouble with a LR
(Thankfully I've only seen one LR in 8 games)
and my Seraphim was forced to go over there & kick it's ass
---------------------------------------------------
I do have other options available to me right now,
- I could add another squad of sisters(without a rhino),
but i'm not sure what's better a 5th squad of 10 sisters or a 3rd Exorcist...
- Or maybe a 5th squad in a rhino & a 3dr Exorcist
but I would haft to drop a Seraphim squad and make the other squad smaller
uhmmm...I do need to build one of those "display boards"...
that should give me those extra points I need to be placed higher then 10th/13th
GLV
Is a Dominion Squad in a Rhino an option?
I think 4 troop choices are sufficient.
A Squad with a few melta's would be very handy.
Later,
Greg
The dominions would be a good addition. Some armies really don't care about LR(I personally would love to see 4 with all my twin linked melta in pods), but others can struggle. Even sisters with melta can just "drive by" in thier rhino and shoot out of the top hatch at the LR.
The Dominion Squad would take the last Heavy support slot,
and maybe use a Immolator for transportation...
But currently on dont have 4X Multi-Melta sisters,
I could see the potential, but the Exorcist may out perform them overall
uhmmm...so many ideas...
only a month to go
GLV
This could be my bad here(as I've not read the witch hunters codex in ages) but aren't dominions a fast attack choice? They take up to 4 flamers/melta-guns/storm bolters in lieu of their bolters and must take a transport?
Whatever there called that's what I'm refering to... not the heavy support choice. They're just way to easy to outmanuver or ignore since they're either limited to 24" multi-meltas or firing heavy bolters that cannot harm most medium tanks/transports.
Who's online
Online users
- Jason Buckland

Hi
That is a rock hard list... having fought it twice and being put sorely to the test on both occassions. Bottom of the final turn heroics by nightbringer saved me the first time, and the fire fight with the Tau was close run.
The only standard way to make it better is through a third exorcist, but I really don't think that you need it. The redundancy of the second seraphim squad adds way more to the list.
Hopefully, we'll see the list at the Warmaster's Challenge down the road.
Cheers,
Nate